The Undefeated







The Slayer


Name: Hercules
Alias: The Celestial Champion
Height: 6’5
Weight: 198 Ibs.
Eye Color: Black
Hair Color: Gold
Race: Celestial Spirit (Platinum Key)
Affiliation: Legendary Platinum Keys

Hobbies: Fighting, Training, Competition

Quirks/Habits: Hot-headed, Working Out


The Story of the Champion


During the early days of Hercules’s life, the celestial spirit was amongst the weakest of all celestial spirits, mainly caused by the predicament of a lack of eyes he was born into. Not even having the power to have a key in Earthland to his name, Hercules was brought in despair as the some other Celestial Spirits had abused Hercules’s weakness.

However, a mysterious female figure approached the weak Hercules, plucking her own eyes out and implanting them within his own, empty sockets. Theses eyes would become known as the Eyes of the Fates, being fabled to see the fates of all before their owner. At first, joy would cause Hercules to weep for many Earthland days, as he could view the beauty of the Celestial Spirit War. However, that joy would slowly turn into anger, as he remembered those who took advantage of his weakness. Hercules would not allow this gift of sight to go to waste, nor allow himself to be again.

Through the usage of training of the martial arts and his eyes, Hercules would begin to challenge and slay countless Celestial Spirits, not finding defeat in any opponent. Out of the parts of Celestial Spirits, Hercules would fashion his own equipment.

After a tournament to choose those who would become the being behind the final Legendary Platinum Spirit Key, Hercules would triumph all. From joining the Platinum Keys, Hercules and Draco would meet one another, which formed a friendly rivalry between them. Out of fear of losing his long-standing victory streak or the enjoyable rivalry, Hercules has yet to challenge Draco for leadership of the Platinum Keys.


Magics


Celestial Martial Magic

Celestial Martial Magic holds two uses, enhancement and combative spells. These spells, either enhancement or offensive, have a ’tiering’ system in the form of the first words within the spell. The spells themselves will have their name listed, which Hercules can add one of the tiering names to.

Tiering System

This list will display the words used in the spells in order from weakest to strongest.

• Asteroid
• Lunar/Moon
• Planetary/Planet
• Solar/Sun
• Supernova
• Blackhole
——[Below this Line is usually Unseen]——
——[Due to their Overpowered Nature]——
• Systematic/Solar System
• Galactic/Galaxy
• Universal/Universe

Spells

Offensive Spells:

• Split - This spell can be done with either hand or sword, while usage through Nemea & Augea will has a greater effect. Through whatever catalyst used, the user makes a slicing motion, causing a crescent wave of magic to be expelled from the spell’s catalyst. The crescent wave of magic will then cut whatever it strikes, given the name of the spell.

• Strike - Through the usage of one’s limbs, the user can unleash an explosive attack of celestial martial magic.

• Orb - A long range form of Strike, this spell forms the explosive power into an orb that can fly under the user’s will.

• Yell - A play on Draco’s Celestial Dragon Roar, this spell unleashes a wave of destructive magic from the user’s mouth, the wave having the appearance of a sky of stars.

• Detonation - A long range spell, this one causing an explosion under the ground of a specified area. The spell has a small build up, which can be seen as a faint glow from under the ground.

• Mine - A subtler form of Detonation, this stores a detonation in the ground, but can be acted by another stepping on top of the spell’s specified area. The glow within the ground caused by this spell is far fainter than Detonation, needing one to be actively searching the ground to find it.

• Stream - This spell can be done with either hand or sword, while usage through Nemea & Augea will has a greater effect. This spell causes a pillar-like wave to exit the catalyst, the magic within the wave being destructive.

• Rapture - This spell can be done with either hand or sword, while usage through Nemea & Augea will has a greater effect. This spell is the strongest of the offensive Celestial Martial Magic spells. The spell itself becomes infused in the catalyst used for the spell. Upon the infused object or limb impacting another solid surface or activation of the user, a destructive wave would expel outwards in all directions, destroying or heavily damaging everything in it’s path.

Enhancement Spells:

• Fly - This is a simple spell allowing flight, the tiering name adding speed to the flight.

• Body - This spell enhances the physical capabilities of the user, which depends upon the tier system to determine the strength bestowed on the user.

• Mind - This spell enhances the mental capabilities of the user, which depends upon the tier system to determine how far the user’s mental faculties are enhanced.

• Soul - This spell is the greatest of the enhancement spells, which amplifies both physical and mental capabilities of the user.

• Army - This spell is akin to Soul, but it extends to others chosen by the user. The more in number the enhancement is given to, the weaker the enhancement becomes.


Equipment


Nemea & Augea

Nemea and Augea are the two trusty blades of Hercules, forged from the metal-like bones of a celestial lion and grip wrapped in a celestial horse’s leather, both being past contenders of Hercules.

The blades themselves get progressively stronger each time Hercules attains victory in combat, the power within them exceeding all of Earthland’s Magic weapons and Holder Magics due to Hercules’s countless victories. The weapons themselves are unbreakable and hold a sharpness far beyond any Earthland blade.

This strength within the blades will also greatly enhance any magic that use the dual blades as their catalyst.

Raiment of the Victor

The Raiment of the Victor is the coat that Hercules wears at most times, which has the capability to change appearance at will. It was made from the hide of a celestial bull, which was yet another defeated opponent of the champion.

The coat itself, apart from the magical appearance change, massively enhances the wearer’s durability, endurance and strength.

Eyes of the Fates

The Eyes of the Fates were the sole reason that Hercules rose above all Celestial Spirits. The eyes themselves were bestowed upon him by a mysterious feminine figure when Hercules was young of age, for a celestial spirit. Plucked from the woman’s head, the eyes were bestowed upon Hercules’s own sockets.

The eyes themselves allow Hercules to see ten seconds upon activation, viewing it as ‘shadows’ of what is to come, while overuse of the eyes will cause Hercules to go blind for a day. While the eyes are activated, Hercules is not omniscient, as the eyes shows the future of what he can see or possibly see. Thus, as an example, an unknown attack from behind will not be seen by the eye’s abilities.

Activation of the eye’s abilities has a visible, glowing effect from the irises.